
Thrust Issues
A downloadable game
One repair away from unemployment.
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Thrust Issues is a frantic arcade repair sim where you are the only thing keeping gravity at bay. Manage a chaotic conveyor belt of broken jetpacks, splice wires, and hammer out dents before the shift timer runs out. Keep your quota up and your stress levels down—because in this factory, one bad repair can really blow up in your face.

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Who are you?
You play as the last human factory worker in a warehouse dedicated to Jetpack manufacturing and repair! However your boss has been trying to find any excuse to get rid of you, demanding ever increasing quotas to reach every shift! You've been fed up with the factories state of cleanliness and refuse to walk around praising your stool of transportation as the best means to traverse your work space. Each Jetpack spawns with randomized broken parts and its up to you as the player to quickly analyze what parts are broken and what order is the fastest way to repair them in.

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Gameplay
Repair randomly destroyed jetpacks
Limited to one level (for now?)
Slide around on your work stool
Avoid spilled glue
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How To Play
| Controls | Details |
|---|---|
| E | Interact |
| Left Click | Select |
| Space Bar (Charge boost) Release (go flying :) ) | Chair Boost |
| W S A D | Movement |
| P | Pause |
*Note: Only keyboard and mouse supported at the moment.
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Credits
| Connor Hickie | Level Designer/Mechanics Design |
| Josiah McDonald | Mechanics Design/ UIUX Design |
| Andrew Dempster | Mechanics Design |
| Kelvin Ortega-Delossanto | UI/UX Design/Mechanics Design |
| Emily Gonzalez | UI/UX Design/ Systems Design |
| Madison Burton | Asset/UV/Texturing Design |
| Gerson Sepulveda | Asset/UV/Texturing Design |
| Kaley Walker | Asset/UV/Texturing Design |
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Current status
Currently in proof of concept stage. Implementing game systems and possibly even new levels!
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Minimum Specs:
| CPU | Quad core Intel or AMD processor, 2.5GHz or faster |
| RAM | 8GB |
| GPU | DirectX 11 or 12 compatible card |
| OS | Windows 10 or up |
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Devlog:
1/31/26:
Set shift timer to give player 5 minutes per shift instead of 3 seconds.
Hid shop button in the end shift screen for now because not all systems are set up properly for it yet.
| Updated | 9 days ago |
| Published | 13 days ago |
| Status | In development |
| Authors | Connor Hickie, skoop985, Mrkellz, adempster, Clovenist |
| Genre | Simulation |







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